Future of OCCT

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Future of OCCT

Postby The_Fool » Mon Feb 01, 2010 7:39 am

What is the future of this very nice program? Haven't seen the author on the forum or create a new version for nearly a year, now.
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Re: Future of OCCT

Postby mosibfu » Mon Feb 01, 2010 11:19 pm

the future is in use, occt stresses cpu's, detect errors, burns cpu's (linpack), stresses GPU's, detect gpu errors, and even got a videocard memory tester... and a very harsh PSU test..

imho the only thing that would make it greater.. is that occt would make me coffee in the morning, and ermmh.. before i go to bed..

occt doesnt need updating imho, it runs great, does what it should, even with increasing CPU/GPU speeds..

i just wonder if it runs on win 7 :P
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Re: Future of OCCT

Postby The_Fool » Wed Feb 03, 2010 5:55 am

I'm just worried about the program becoming obsolete once new technology comes out. There are other programs that can be used, but this combines everything into one.

By the way, I use Windows 7, and it runs perfectly.
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Re: Future of OCCT

Postby mosibfu » Thu Feb 04, 2010 6:50 am

as far as i know, the cpu test part runs a calculation over and over again, and after a while if one of the outcomes is different it reports an error.. so no matter how fast the cpu is.. it will work ^^ it'll just do get the answer faster and then go calculate again ^^

worst case.. the creator quits and we beg him to update the gpu parts.. but that wont be another 2/3 years till that's needed since its a killer like furmark

so well, don't get desperate too quickly ^^ as far as i know, occt does what it needs to do. and there are no new bugs, how can you improve something that is perfect? ;) time will tell if occt ever stops working because systems are too fast.. then it still wouldn't need a big update (add a few digits to the calculation and its heavier, so works again)
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Re: Future of OCCT

Postby mosibfu » Thu Feb 04, 2010 6:56 am

mmh i just thought of 1 thing that actually COULD be added to furmark.. the amount of calculations that has been done in 10 minutes or so.. so you actually see that the overclock is stabile.. AND know the mhz you added, added speed.. (sometimes when you hit a limit, mhz doesnt add computing power it seems..)

that would safeguard us from pushing a cpu over that limit, burning it up with no real use (exept for a nice cpu-z screenshot :lol: )
-mosibfu
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Re: Future of OCCT

Postby The_Fool » Sun Feb 07, 2010 10:40 am

mosibfu wrote:sometimes when you hit a limit, mhz doesnt add computing power it seems..
When using Rivatuner or MSI Afterburner, be sure to use the hardware monitor. It will show the true clock speed of the cores, shaders, and memory. As an example, one step in MSI Afterburner for the shader is about 2-3 MHz. However, one step for my 9600 GT is actually 50 MHz. This means that 1720 MHz is still considered 1700 MHz by the GPU, and it can create the false impression that more speed isn't working. The GPU will round to its nearest step.
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Re: Future of OCCT

Postby mosibfu » Thu Feb 11, 2010 8:16 pm

yeah, the last time i noticed that fake increase is when i hit a cpu limit on my amd athlon 2800+ (ages ago) no matter what i did (voltage increases etc..) the time to calculate pi went longer, with a 1 mhz jump.. (eg the cpu actually took longer to calculate pi, eventho the speed was higher..)

still, i think it would be a cool feature, our favourite stability tester becomes a speed comparison aswell :P
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