Advertisement

Our forum is now available !

We promised it with the launch of the new website earlier this year, our forum is now opened !

It is a very simple forum, aimed at being a place of discussion around OCCT. It does not aim at being a general-purpose forum. The main goal is to ease the communication between us and our users.

Just click on the "Forum" tab, or use this link, register, and you're good to go !

OCCT PT 4.3.1 Available !


Bugfix release ! There was an unwanted dependancy to Visual C++ 2010 redist in 4.3.0. It was removed in 4.3.1.

Changelog : OCCT 4.3.1


MAIN
  • Removed an unwanted dependency to Visual C++ 2010
  • Windows 8 Support
  • Several bugfixes to the main UI (Checkboxes not disabling properly, Error when generating graphs that contained a / in their name...)

CPU:OCCT
  • Revamped CPU:OCCT, now in both 32 and 64 bits mode, supporting all instruction sets up to AVX. It is the biggest change to CPU:OCCT since 3.0.0

GPU:3D

  • Added a software FPS Limiter to the test
  • OCCT will now try to update DirectX from the GUI instead of bluntly disabling the GPU:3D and POWER SUPPLY tabs. It relies on Microsoft's DirectX Web installer.

MONITORING

  • Engine updated
  • Real-time frequency monitoring for CPU, GPU,...
  • Added System information for GPU, if applicable. The range of GPU supported is very thin right now, but it will improve over time.
  • Merged the CPU Frequency and Memory Used graphs
  • The Memory Usage is now shown in % in the graph
  • BJone and Gein rewrote the Aida64 plugin, much more reliable and efficient, and now supports FAN Monitoring ! Don't forget to enable shared memory in Aida64's preferences !
  • Changed the way graphs are named to have a better organization of the OCCT Graph dir.

TRANSLATIONS

  • OCCT now supports Chinese, Dutch, English, French, German, Japanese, Polish, Romanian, Russian, Swedish and Spanish languages. Thanks to all my translators !
Enjoy !

The update of OCCT Pro and Live will follow shortly.

OCCT PT 4.3.0 Available !

Changelog : OCCT

MAIN
  • Windows 8 Support
  • Several bugfixes to the main UI (Checkboxes not disabling properly, Error when generating graphs that contained a / in their name...)

CPU:OCCT
  • Revamped CPU:OCCT, now in both 32 and 64 bits mode, supporting all instruction sets up to AVX. It is the biggest change to CPU:OCCT since 3.0.0

GPU:3D

  • Added a software FPS Limiter to the test
  • OCCT will now try to update DirectX from the GUI instead of bluntly disabling the GPU:3D and POWER SUPPLY tabs. It relies on Microsoft's DirectX Web installer.

MONITORING

  • Engine updated
  • Real-time frequency monitoring for CPU, GPU,...
  • Added System information for GPU, if applicable. The range of GPU supported is very thin right now, but it will improve over time.
  • Merged the CPU Frequency and Memory Used graphs
  • The Memory Usage is now shown in % in the graph
  • BJone and Gein rewrote the Aida64 plugin, much more reliable and efficient, and now supports FAN Monitoring ! Don't forget to enable shared memory in Aida64's preferences !
  • Changed the way graphs are named to have a better organization of the OCCT Graph dir.

TRANSLATIONS

  • OCCT now supports Chinese, Dutch, English, French, German, Japanese, Polish, Romanian, Russian, and Spanish languages. Thanks to all my translators !
Enjoy !

The update of OCCT Pro and Live will follow shortly.

GPU:3D and Crossfire configurations

If has been confirmed that there's an issue with AMD drivers in crossfire mode when using GPU:3D in the following configuration :

  • Error Checking mode ON
  • FullScreen mode ON
  • Shader Complexity 8 only (others work fine)
  • AMD Crossfire configuration only
You'll get false error reported.

I do think this is a driver issue, as this configuration works fine in single cards, Nvidia, AMD, Intel, or in SLI mode (with Nvidia cards, confirmed on 2xGTX285 ).

The workaround is just to use Shader Complexity 7 (or less) to get around this problem on AMD Crossfire configuration.

I'm working on solving this issue. It might take some time, as i cannot reproduce it yet personally.

OCCT 4.2.0 Available

This version marks the release of OCCT Pro and OCCT Live.

For more information, check our software page !

Changelog : OCCT


BugFixes :
  • The Idle period boxes (among others) should now stay disabled after an infinite test
  • Test processes should now end all the time when the main GUI is closed during a test
  • Avoided a rare case where a test would be reported as "in error" and immediatly reported as "testing", even if stopped (the error and graphs were correctly generated though). THe status label was updated one extra time. Occured very rarely.

Translation :

  • Added Romanian, Russian and Japanese translations

Changelog : OCCT Pro


Initial release

Changelog : OCCT Live


Initial release